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Fun enough.  Would like better music for the player's instruments but I understand what with this being a game jam game.  The starting spell is unfortunately the best imho because without ammo constraints you can get whatever combo you want and do 5+ damage per hit.  I think sometimes you keep combo when getting a ghost's music, but never when going back or to another ghost.

I hate tohou game's but this is funnyyyy!

Well donee!